createPattern : random_walker

Imagine one pixel walking all over the canvas, leaving a trail of footprints behind. At the moment the number of steps is equal to the number of pixels of the Patina. The parameter "impact" describes how deep the footprints are.

Basic Example

"patina" : {
    "type"          : "createPattern",
    "patternName"   : "random_walker"
}

Playground

Here you can test this pattern. Change the values inside the textarea or rewrite it completely, then hit "apply".